Sometime during high school, a small group of folks
from Brownsville PA began playing D&D. That group included me
(Chad C.), Paul B., Roxanne R., Tom G., and many
others. After playing D&D for quite a while, I ran across a game
called Champions. It was similar to D&D but was based on
superheros. I had been a comic book fan for many years, so I picked
up the game and we started a campaign which eventually became known as the
Guardians. We formed a hero group and had quite a few adventures
over a series of months. The Guardians were based in
Pittsburgh. The players in this game included me, Paul B., Tom
G., Robert C., Greg M., and others. Champions was
a very fun game, but the rule system left a bit to be desired. The
Guardians campaign eventually fizzled.
Well in about 1986, I stumbled onto a new superhero
roleplaying game called DC Heroes in a Waldenbooks store in Uniontown, Pa.
Robert C. and I decided it was time to get another hero game
started, so we bought the game and recruited some of the old Guardians and
some new friends to give it a try. We played the game
almost nonstop for two summers, then quite frequently for another
eight years. The game is still (technically) going on -- we
never decided to quit!
The first two summers, we played in Brownsville and
Uniontown, PA. The first game ever was played in the summer of
1986, at the home of Paul Bridges (with his mom yelling down the stairs
periodically to keep quiet). Ralf C. was the GM. Jeff
G., Paul, Chad C., Greg M., and Roxanne R. were
there. Rox never played again, but the rest of us went on to form
what later became known as AlertForce. The rest of that summer, we
played at Paul's house, at Chad's Grandmother's house, at Jeff
G.'s house, at Tim M.'s house, and even at the home of Bill
J. in Uniontown. We played at least three to four times a week
and had a blast. Late that summer Chad C. took
over the GM duties.
We continued to play sporadically through the school
year, and the next summer we started up again quite frequently. Bill
Jacobs had moved away, but we played at most of the other places quite a
lot. Jeff G. took over GM duties during the summer, and Bryan
Seaton joined the campaign this year as well.
After 1987, we continued to play, albeit less
frequently. After 1988, we played only sporadically, although the
campaign had several times of renaissance, when we would play a lot over a
short time period. Tim M., Bryan S., and Paul B. have
all undertaken GM duties over the years. Many other folks joined our
campaign, including Tom G., Diane and Linda M., Steve
A., Jeff and John B., Shawn and Christine R., and Richard "Dickie"
W.
The last series of adventures took place in 1996, at
the home of Chad C. in Cranberry, PA. Chad took up the GM
duties once more, and this time detailed chronicles of the game were kept
(refer to the History section of this archive to read them). As of
the date of the writing of this history (August, 2001) we had not played
since 1996, although at least this archivist maintains hopeful that
AlertForce is not dead, but just awaiting another rebirth.
As far as histories
go, in 1993 I put together a hard-copy using xerox technology,
containing copies of many of the images which are scanned
herein. I also undertook at that time to create some
written histories of the campaign, and some descriptions of
the characters. The text from that work was, in large part,
re-scanned and included as part of this archive. The 1993
book was the first instance of the use of the terms "Era1"
etc. This was my way to simplify the different timeframes of
the campaign, and may not be 100% accurate as to how events
originally transpired, but I did my
best.
In around 1995 or so, I even attempted a short story
about AlertForce (see the Extras section of this Archive to read
it). It basically chronicles a danger room adventure of some of the
original members, and I think it turned out quite well. It has been
published on the web, as part of a website called "Wyvern Library," a
self-publishing location for amateur writers and artists, which allows
readers to leave comments. You will be interested to note that a
number of comments have been made about the story, all favorable. So
you can take some pride in the fact that some of the AlertForce adventures
have been read and appreciated by people out there in the
world.
In 1996, I took a stab at creating a web page
containing an AlertForce Archive, in honor of what was then the tenth
anniversary of our campaign. Many of you have seen that web page,
and I will also report that the page has been linked in a number of other
websites around the country which relate to DC heroes. A number of
complimentary e-mails have been received, indicating that our site is one
of the better campaign archives around. That site has fallen into a
state of non-accessibility, however, as the webspace required for it has
increased, and my access to that account has been sporadic. I used
the original 1996 website as the skeleton to create this new comprehensive
AlertForce Archive, and hope someday to have the gumption to put this
whole thing (and its many many megs of content) on the web somewhere and
let the world in on all the AlertFun.
I hope you will all consider this archive as my gift
to you, as thanks for the many hours and years of fun I have had
participating in our AlertForce adventures, as well as drawing our
characters, and even writing about them.
-Chad
C. August
2001
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ADDENDUM:
Almost five years have passed since I wrote the above campaign background synopsis. Of course, the history is the same, but we have begun to forge a new chapter in the long story of the AlertForce Campaign. In 2001, after we met in August
for our reunion game, we re-started the campaign, and we played once a week from late 2001 until the birth of my first son Henry in April of 2002, after which the campaign ended (seemingly) again. During that time
the players included Chad C., Ellen C., Paul B., Bryan S., John H., Rob F., Maria S., and John P. We had a great time, and the old AlertForce spirit was back in full swing. But with family commitments and work pressures, it
was very difficult to maintain the pace of meeting once a week for gaming, so the inevitable fade of interest and effort occurred once more.
From 2002 to 2005, MMORPG's, micro car racing, card games and other pastimes occupied our various players, until the summer of 2005, when I proposed we begin a new round of AlertForce adventures. This time, in order to deal with
the difficulties of meeting in person and the problems that entails, we deemed that technology had progressed to the point where fully remote gaming was possible. So we set up some XL spreadsheets, a web page (that you are looking at) for
sharing information, loaded up Skype for internet communications, and began the newest round of AlertForce adventures -- over the internet! As I write this in March, 2006, the game is in full swing, with some old and some new folks
and using a combination of internet and live games, the interest level seems to be at an all-time high. Current players are: Chad (GM), Roxanne, Bryan, Paul, Dickie, April, Ellen, Greg, Rob, Brenda, Tim (sometimes), with possibly more to come!